Guard | |
Warriors are protectors by nature, and they can choose to focus their attention on one ally in particular to guard them from enemies. Whenever an enemy begins to target that ally, there is a chance the warrior can intercede. | |
Skill Details | |
Class: | Warrior |
Cooldown: | 5 Rounds |
Target: | Allies |
Range: | 10 Squares |
Initial Level: | 7 |
Element: | Water |
Additional Info | |
Can only guard 1 person at a time
Breaks if either warrior or the ally leaves the party Guard I: 25% chance enemy will target the warrior Guard II: 35% chance enemy will target the warrior |
Guard is a skill used by the Warrior class.
Skill Description: Warriors are protectors by nature, and they can choose to focus their attention on one ally in particular to guard them from enemies. Whenever an enemy begins to target that ally, there is a chance the warrior can intercede.
Whenever an enemy targets the player being guarded, there is a chance they will target the warrior instead.
Ally must be in the same party as the warrior. Guard breaks if either warrior or guarded player leaves the party. Can only guard 1 person at a time.
Details[ | ]
Guard I
- Availability: Warrior Level 7
- Cooldown: 5 Rounds
- Target: Allies
- Range: 10 squares
- 25% chance enemy will target the warrior instead of the ally
Guard II
- Availability: Warrior Level 27
- Cooldown: 5 Rounds
- Target: Allies
- Range: 10 squares
- 35% chance enemy will target the warrior instead of the ally