Combat Objective

Combat Objective is a rewarded result that a player or a group of players commits to achieve and is a way of making encounters more dynamic. It can be assigned randomly during a Combat Encounter. Completing a Combat Objective awards bonus XP based on its difficulty and is optional and not directly tied to the winning condition of an encounter. Starting at level 5, it has a random chance to appear in combat and can appear in several encounters in a row, with the same objective possibly assigned several times in a row. Failing a Combat Objective has no setbacks other than losing the reward for the failed objective.

List of Combat Objectives
The following is a list of Combat Objectives assignable in the Stash RPG:


 * objective.png Death's Door :
 * Finish the battle with no more than 10% health
 * Reward: 80% bonus XP


 * objective.png That Which Does Not Kill Me Makes Me Stronger :
 * Finish the battle with no more than 50% health
 * Reward: 60% bonus XP


 * objective.png Watch Your Step :
 * Move less than 10 squares total as a party
 * Reward: 20% bonus XP


 * objective.png Ya Basic :
 * Use only basic attacks - no special abilities or spells
 * Reward: 40% bonus XP


 * objective.png Ya Special :
 * Do not use any basic attacks
 * Reward: 20% bonus XP


 * objective.png You Can't Touch This :
 * Finish the battle with 100% health
 * Reward: 40% bonus XP